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VR full perspective: a piece of text understands VR industry chain

Source: Time:2017-04-10 21:23:28 views:

For many hands-on visitors, the emerging direction of the game is H5, video games, and the VR wind blowing from abroad. Is VR blue ocean? What problems do you face in making VR games? Game gyroscopes recently interviewed two veteran VR professionals, the black man's admirer and Nibiru Technologist Jia Tao, to discuss the ecology and development of VR, and whether hand-tourists should lay out the VR market.

For many hands-on visitors, the emerging direction of the game is H5, video games, and the VR wind blowing from abroad. Is VR blue ocean? What problems do you face in making VR games? Game gyroscopes recently interviewed two veteran VR professionals, the black man's admirer and Nibiru Technologist Jia Tao, to discuss the ecology and development of VR, and whether hand-tourists should lay out the VR market.
What are the current VR Games: Parkour shooting?
"The game now sees the Parkour class, the flight shooting class will be more, and then this kind of more suitable for the VR scene. Then the handheld device is used to make the exclusive VR hardware, and they do DEMO is more puzzles. Jia Tao introduces the current situation of VR game.
"Products are relatively early, one is poor quality of the picture, one is the depth of the game is not enough. It means playing or showing the main idea, not making people feel immersed. Jia Tao has experienced most of the games, and he thinks there is still room for improvement at this stage.
"Some people can play for a long time, some people can not, it is estimated that the structure of the human brain, just in front of the computer to play CS, there will also be adaptive problems." Admire claims that there are hundreds of domestic R & D VR and AR game company projects, but because the equipment has not been optimized, the content can not keep up with, come and go are those.
Who is playing VR games? Mainly from Xbox, hand tour.
Jia Tao said that in the early VR market, the content was divided into two main categories:
1. Turn around some of the games on the Xbox, which is suitable for the early market, but the game's immersion and experience are worse, 3D feel some, but not very good. This belongs to the category "Cardboard".
2. Some very small teams are squeezed by fierce hand-to-hand competition. What they do is basically DEMO. There are two pieces in DEMO. One is to show the content of the game, and the other is to cooperate with the hardware to do DEMO. For example, we contact the proprietary hardware manufacturer in VR. He needs some mutual information. The content is supported, so some DEMO products are customized.
Is it necessary to lay out VR? It looks very hot, but it's still blue ocean.
Today, when Oculus rolled up the wave of VR in China, a lot of VR companies were born overnight, covering the hardware, systems, chips, tools and other industrial chain links. There are hundreds of hardware companies in China and hundreds of software projects under development, according to the admiration of black people.
Jia Tao said that although the domestic VR market is very hot, it is still in its early stage. As there is still no unified standard environment in China, China, as a production-oriented country, produces a variety of products with different perspectives and compatibility. But it is undeniable that, while capital can not create more imaginable space for software, new hardware entries, such as unmanned aerial vehicles, VR devices, and so on, are also more concerned.
The role of overseas VR is to drive real virtual reality experience, which is popular in the market, after all, can buy game consoles + virtual reality glasses, also disdain to play virtual games on mobile phones. The embarrassment is that the market needs to be detonated by sea, and the public is just waiting for the wind to blow. "And the storms in terms of capital, I just want to say, this is another piece of hardware blue sea worth looking forward to since China's mobile phone hardware is about to be saturated."



For many hands-on visitors, the emerging direction of the game is H5, video games, and the VR wind blowing from abroad. Is VR blue ocean? What problems do you face in making VR games? Game gyroscopes recently interviewed two veteran VR professionals, the black man's admirer and Nibiru Technologist Jia Tao, to discuss the ecology and development of VR, and whether hand-tourists should lay out the VR market.
What are the current VR Games: Parkour shooting?
"The game now sees the Parkour class, the flight shooting class will be more, and then this kind of more suitable for the VR scene. Then the handheld device is used to make the exclusive VR hardware, and they do DEMO is more puzzles. Jia Tao introduces the current situation of VR game.
"Products are relatively early, one is poor quality of the picture, one is the depth of the game is not enough. It means playing or showing the main idea, not making people feel immersed. Jia Tao has experienced most of the games, and he thinks there is still room for improvement at this stage.
"Some people can play for a long time, some people can not, it is estimated that the structure of the human brain, just in front of the computer to play CS, there will also be adaptive problems." Admire claims that there are hundreds of domestic R & D VR and AR game company projects, but because the equipment has not been optimized, the content can not keep up with, come and go are those.
Who is playing VR games? Mainly from Xbox, hand tour.
Jia Tao said that in the early VR market, the content was divided into two main categories:
1. Turn around some of the games on the Xbox, which is suitable for the early market, but the game's immersion and experience are worse, 3D feel some, but not very good. This belongs to the category "Cardboard".
2. Some very small teams are squeezed by fierce hand-to-hand competition. What they do is basically DEMO. There are two pieces in DEMO. One is to show the content of the game, and the other is to cooperate with the hardware to do DEMO. For example, we contact the proprietary hardware manufacturer in VR. He needs some mutual information. The content is supported, so some DEMO products are customized.
Is it necessary to lay out VR? It looks very hot, but it's still blue ocean.
Today, when Oculus rolled up the wave of VR in China, a lot of VR companies were born overnight, covering the hardware, systems, chips, tools and other industrial chain links. There are hundreds of hardware companies in China and hundreds of software projects under development, according to the admiration of black people.
Jia Tao said that although the domestic VR market is very hot, it is still in its early stage. As there is still no unified standard environment in China, China, as a production-oriented country, produces a variety of products with different perspectives and compatibility. But it is undeniable that, while capital can not create more imaginable space for software, new hardware entries, such as unmanned aerial vehicles, VR devices, and so on, are also more concerned.
The role of overseas VR is to drive real virtual reality experience, which is popular in the market, after all, can buy game consoles + virtual reality glasses, also disdain to play virtual games on mobile phones. The embarrassment is that the market needs to be detonated by sea, and the public is just waiting for the wind to blow. "And the storms in terms of capital, I just want to say, this is another piece of hardware blue sea worth looking forward to since China's mobile phone hardware is about to be saturated."



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